It's a Little Big Planet: Making Sackzilla

August 27, 2008

Media Molecule's Little Big Planet is likely the only upcoming title capable of challenging Will Wright's Spore for mass appeal and sheer design innovation. The build-your-own platforming game also has the best character design Sony's Cell processor has ever rendered. Sackboy, the game's mascot has already inspired a slew of papercraft, charms, and other hand-made goodies. He's been dressed in dragon costumes and been made up as God of War's Kratos. A bear-sized version of him was even spotted on stage at a hobby convention in Japan. Each appearance has further stoked excitement over Little Big Planet.

In honor of LBP's win for best PS3 game at this year's Games Convention in Leipzig, Germany, we're posting this video of "Sackzilla," which shows off the game's incredible character generation tool. No need to despair if you aren't crafty. When the game comes out in October, you'll be able to build just about any incarnation of this adorable mascot imaginable with just a few clicks.

Oh, and if you're feeling particularly protective of your little sack of genius, Media Molecule is including a user-generated "copyright system" that will let players dictate how the objects they create in the game can be used by others.