GameCulture Exclusive: Mark Neveldine on How GAMER Started as a GTA Movie

February 3, 2010


The guys behind Lionsgate Entertainment’s GAMER, which just launched on Blu-ray Disc and DVD, have a videogame history beyond the Crank films. Mark Neveldine and Brian Taylor, who co-wrote and co-directed all three films, also worked on a concept for a Grand Theft Auto videogame movie after Crank became a breakout international hit. Neveldine talks about his own gaming background and divulges why GTA hasn’t yet made it to the big screen in this exclusive interview.

What videogames did you play growing up?

I played, Pac-man, Asteroids, Sinistar. Sinistar was my favorite game.

Have you stuck with games over the years?

I didn’t stick with it. Towards the end of Atari and Nintendo Super Mario Bros. I was a player and that was it. I didn’t follow it. My brother did, but I didn’t. He is a radiologist and he looks at 100,000 images a day and plays videogames all night.

Can you talk about how you got involved in a film that immerse the audience in a future videogame culture?

Yeah. It is kind of funny, we had this thought about live human videogames after watching reality TV and people wanting to be so involved in other people’s lives. I thought maybe it’s just not going to stop and we are going to get to the point we do in the film. I mean we are already manipulating people and if given the chance, we want to control people and maybe just take that leap and get to that world (in film) where that is happening. And we had some influences -- studios, the Internet, reading certain things about the end of the world and the age of technology  and that stuff. At the end of the day it was a movie we wanted to be a little bit of warning, but mostly have fun and get off on the violence and menace of it all. 

Did you go back and research what they are doing today with videogames for this?

Well, we did, I mean we played some games. We actually were going to be hired to write GTA. I am sure that was part of it. That was after we wrote and directed Crank, so I got involved with GTA pretty heavily, I didn’t grow up with it. I came back and dove in…like when you don’t watch TV for three weeks, then when you do you watch it for 24 hours straight. I was playing GTA from the first game to the latest edition all the way through. That was a big part of my research and going online and joining Second Life and creating a character, which is a big part of GAMER. 

What happened to the GTA movie?

There is a rights issue. It was a movie originally directed by Ron Howard. And because RockStar games made a videogame, there is some battle of who can use the title. You can’t make it about the game. It got to be a headache and we said we would rather not get involved in it. I think someone ended up writing some version of it to re-make the movie, but that isn’t our interest, ours was bringing a videogame to life.

Did you get as far as writing anything for GTA?

Not anything that is out there, but certainly we put together quite a bit and we got a PS3 and dove in pretty heavy for many weeks and had some fun.

When you watch Crank it plays like a videogame, which is interesting since you did that movie before your GTA research.

Everybody always said that Crank is like GTA: The Movie. And it’s funny because I hadn’t played GTA at that point. Crank was just all of our immaturity and anxiety smashed into one movie. It was about me and Brian running around LA trying to stay alive…that movie was more about anxiety than anything else.

If you play GTA a certain way it can be an ultra-violent game. How did that influence GAMER?

It is kind of a scary thing. It’s a big reason I enjoyed writing the movie and making it, because it is scary how far people take these games and how much time they spend on the Internet playing games. It is something I try to avoid. At times, I get sucked into the Internet when I am doing research and I have to, but for the most part it gets under my skin. I wish it would be more of a balance for some people.  I think videogames run their lives and this is me saying people are doing that to the extreme.

Was there any talk about releasing a videogame tied into GAMER along with the movie?

Yeah, there was, but it was a tough thing. It takes so long. Everyone says there was some talk about doing a Crank videogame. There was a little version where you could play the Crank film game, but to do a real game it takes so much time to develop it and I think you couldn’t get ready in time, and it wasn’t our interest. We have no idea how to come up with something to be turned into a videogame. If they want that, that’s great. We all are all for it.


 

Buzz It

Comments

Comment viewing options

Select your preferred way to display the comments and click "Save settings" to activate your changes.
Re: GameCulture Exclusive: Mark Neveldine on How GAMER ...

I think you are so right about this. I think this definitely started from this. I think your ideas are great.

shovel snow
Re: GameCulture Exclusive: Mark Neveldine on How GAMER ...
Obviously there are limits to this form of self-delusion, and I would have reached mine quickly enough if I'd had to go home from my various jobs to chase toddlers and pick up after a family, as so many women do. The theme of covert tensions, overcome by right thinking and positive vistaprint coupon attitude, continues in the twelve-minute video entitled You've Picked a Great Place to Work. I had agreed to this on the phone without thinking, only fully recalling, when I get to the apartment, that birds-at-close-range are one of the phobias I have always allowed myself, along with oversized moths and anything derived from oranges.
Re: GameCulture Exclusive: Mark Neveldine on How GAMER ...
It was about me and Brian running around LA trying to stay alive…that movie was more about anxiety than anything else. download the town | download buried | download legend of the guardians
Re: GameCulture Exclusive: Mark Neveldine on How GAMER ...
You can free yourself from the powerful energy companies and use your money on the things you want and need instead. Garden Furniture
Re: GameCulture Exclusive: Mark Neveldine on How GAMER ...

I was playing GTA from the first game to the latest edition all the way through. That was a big part of my research and going online and joining Second Life and creating a character, which is a big part of GAMER.

Bali links

Re: GameCulture Exclusive: Mark Neveldine on How GAMER ...

Gamer was an awesome movie, but it would have been better if it were about GTA.

commercial HEPA vacuum | HEPA filter vacuumdust collector bag

Re: GameCulture Exclusive: Mark Neveldine on How GAMER ...

The second person who agree with you is me)))

seo agency

Re: GameCulture Exclusive: Mark Neveldine on How GAMER ...
The amount that the insured must pay out-of-pocket before the health insurer pays its share.For example,a policy-holder might have to pay a $500 deductible per year before any of their health care is covered by the health insurer. Regards, online health insurance quotes
Re: GameCulture Exclusive: Mark Neveldine on How GAMER ...

I am such a fan of the games. I just love the old games like pacman. These were the games that i grew up on. I just love them.

mobile mesothelioma attorney
Re: GameCulture Exclusive: Mark Neveldine on How GAMER ...

You can also Find supporting treatment for your family and loved ones through our special three-day family program. Cliffside Malibu strongly believes in support from family, but this is not always an option at other drug rehab facilities.

 

drug rehabilitation

Re: GameCulture Exclusive: Mark Neveldine on How GAMER ...

I think this definitely started from this. I think your ideas are great. cooltattoodesignsforgirls.com/tattoos-designs-for-girls/

Re: GameCulture Exclusive: Mark Neveldine on How GAMER ...
I found this informative and interesting blog i think its very useful and knowledge able.I would like to thank you for the efforts you have made in writing this article. 511
Re: GameCulture Exclusive: Mark Neveldine on How GAMER ...
I was a player and that was it. I didn’t follow it. My brother did, but I didn’t. He is a radiologist and he looks at 100,000 images a day and plays videogames all night. www.windows-smartphones.de
Re: GameCulture Exclusive: Mark Neveldine on How GAMER ...

It was about me and Brian running around LA trying to stay alive…that movie was more about anxiety than anything else.

Watch True Blood Online()Watch American Idol

If you will observe the

If you will observe the society nowadays,you'll see that there are many things around that changes it,therefore contributing in a different scenario of the society.It means that there is indeed an advancement that greatly affects the people.Right now,if you did something great you will be famous more likely if it is an extraordinary one.More so,you will be included in the Guinness Book of World Record. It would be great to lastly be paid for the long hours you put in front of gaming? Wade McGilberry ultimately got a chance to money in on his time. 2K10 Sports held a competition to offer $1 million dollars for the first person that could pitch a perfect game on the XBox 360 game, "Major League Baseball 2K10," with proof from it and deliver it to the business. After only 90 minutes Wade McGilberry did just that. I'm ready to bet that is the quickest $1 million he will ever generate.


 

Re: GameCulture Exclusive: Mark Neveldine on How GAMER ...

If you will observe the society nowadays,you'll see that there are many things around that changes it,therefore contributing in a different scenario of the society.It means that there is indeed an      home insurance

Re: GameCulture Exclusive: Mark Neveldine on How GAMER ...
Re: GameCulture Exclusive: Mark Neveldine on How GAMER ...

 You sure know how to create action games, I bet your games will be classic games few years from now.

Do you have games for girls too?

Re: GameCulture Exclusive: Mark Neveldine on How GAMER ...

I too grew up with PacMan and Sinister. Loved them both. I love to hear how these guys moved from Games to movies. For me this is a natural transition and just demonstrates the skill and creativity behind the creation of compelling and engaging games. car accessories

Re: GameCulture Exclusive: Mark Neveldine on How GAMER ...

You sure know how to create action games this game looks very cool, i used to play car games and action games years ago but it is good to remember.

Re: GameCulture Exclusive: Mark Neveldine on How GAMER ...

Watch this movie very nice graphics and story line.Internet Marketing Secrets l virility ex

 

Re: GameCulture Exclusive: Mark Neveldine on How GAMER ...

Great movie. I really like the story line and how the futurisitc it is for gamers.

tree trimming - dead tree removal

Re: GameCulture Exclusive: Mark Neveldine on How GAMER ...
And we had some influences -- studios, the Internet, reading certain things about the end of the world and the age of technology and that stuff. At the end of the day it was a movie we wanted to be a little bit of warning, but mostly have fun and get off on the violence and menace of it all. superb
Re: GameCulture Exclusive: Mark Neveldine on How GAMER ...

The guys behind Lionsgate Entertainment’s GAMER, which just launched on Blu-ray Disc and DVD, have a videogame history beyond the Crank films. Mark Neveldine and Brian Taylor, who co-wrote and co-directed allwebsite

Re: GameCulture Exclusive: Mark Neveldine on How GAMER ...

It's nice to read the wonderful dialogue.  He is really having a good life during his games. He is master hand.

iPhone accessories
Re: GameCulture Exclusive: Mark Neveldine on How GAMER ...

Thank you for sharing the talk. He seems to be a talented gamer. Wish he break more records!

tempurpedic mattress
Re: GameCulture Exclusive: Mark Neveldine on How GAMER ...

Very well written article indeed, it really helps me with my programming skills, thank you so much for sharing such information with us, i hope we will see more from author in the future. laser hair removal nyc laser hair removal nyc

Re: GameCulture Exclusive: Mark Neveldine on How GAMER ...
Nicely presented information in this post, I prefer to read this kind of stuff. The quality of content is fine and the conclusion is good. Thanks for the post.3 New York Limousines
Free Movies

Excellent topics, I really like this. After searching I found this online that, anyone can instantly

watch thousands of movies available to rent and buy on Amazon, Blockbuster, Crackle, Hulu,

Fancast, iTunes, Netflix, The Auteurs, Vudu and YouTube. Many can be downloaded for free at <a

href="http://moviemonitor.com">Free Movies</a>

Re: GameCulture Exclusive: Mark Neveldine on How GAMER ...
Re: GameCulture Exclusive: Mark Neveldine on How GAMER ...

I watched crank and it is non-stop action film to stay alive for two hours of  the film, It was great and the scene in the street with his girlfriend a very good one. all in all very entertaining the story is good, a non-stop action pack, if you stop it's over.

Custom Remodelers Circle Pines
Re: GameCulture Exclusive: Mark Neveldine on How GAMER ...
Re: GameCulture Exclusive: Mark Neveldine on How GAMER ...

You came up with a nice post. Looks good.
 

 

Re: GameCulture Exclusive: Mark Neveldine on How GAMER ...

Very well written article indeed, it really helps me with my programming skills, thank you so much for sharing such information with us, i hope we will see more from author in the future. Full Color Printing

Re: GameCulture Exclusive: Mark Neveldine on How GAMER ...

Thank you for another great article. Where else could anyone get that kind of information in such a perfect way of writing? I have a presentation next week, and I am on the look for such information. new york web design

Re: GameCulture Exclusive: Mark Neveldine on How GAMER ...

Thank you for another great article. Where else could anyone get that kind of information in such a perfect way of writing? I have a presentation next week, and I am on the look for such information. egg donor new york

Re: GameCulture Exclusive: Mark Neveldine on How GAMER ...
Re: GameCulture Exclusive: Mark Neveldine on How GAMER ...
Te Aroha Accommodation Gaming Culture

HI there,

We have always had a Gaming culture in Te Aroha and have had many LAN parties. Being a small town, having people coming across far and wide to attend these LAN's is always a nice way for tourism to happen, not to mention a place where after a long day LAN'ing, there are Hot Pools and fresh mountain air to bring them back to reality.

 

Re: GameCulture Exclusive: Mark Neveldine on How GAMER ...

Excellent topics, I like this. I found this online that, Visit Te Aroha to experience their
naturally hot soda spas and warm leisure pools set among the green tree ferns of Mt Te
Aroha.You will get accommodation, local history, news and events and all other information's
here at Te Aroha.

Re: GameCulture Exclusive: Mark Neveldine on How GAMER ...

I played pac-man too when I was a child. That was really my favorite. Hmm a crank videogame is a nice idea. I hope they'd be able to make one.mother of the groom speeches
 

Re: GameCulture Exclusive: Mark Neveldine on How GAMER ...

I love gaming, I remember the first few games i ever had on the sega megadrive, the best game i ever had was alex the kid.... rrrr i want it back now....

Bath Panels

Re: GameCulture Exclusive: Mark Neveldine on How GAMER ...

It is  really helps me with my programming skills, thank you so much for sharing such information with us, i hope we will see more from author in the future.

Sign Company


       


GameCulture Shout Box

Posted 07/03/10 at 12:44pm
ZippyDSMlee: lets see dragon age,bioshock fallout 3....mmmmmmm I need another 7 games :P
Posted 06/30/10 at 10:14pm
JulieGray: @SimonBob - Lol yup, very easy to think of the top 10 games that sucked :P
Posted 06/30/10 at 11:15am
SimonBob: I doubt I could do a "top 10 top 10 lists list" but I could certainly conjure up a bottom 10 of the worst.
Posted 06/24/10 at 08:18am
ZippyDSMlee: oh wait report it in the forums right? LOL
Posted 06/24/10 at 07:44am
ZippyDSMlee: spam in ze used game article.
Posted 06/23/10 at 11:15pm
ZippyDSMlee: be nice but I guess thats for the next huge site overhaul.
Posted 06/23/10 at 11:14pm
ZippyDSMlee: <p>Kay, so back to no links but my page url is not blocked...but I can do links on GPs site 0-o consistency in the sites would</p>
Posted 06/23/10 at 10:01pm
JulieGray: I deleted that old profile. @Simonbob and Zippy - try commenting now please. Thanks
Posted 06/23/10 at 09:38pm
ZippyDSM: Is its to much work to whitelist I understand but just saying it should not be hard to white list peeps.
Posted 06/23/10 at 09:36pm
ZippyDSM: Bug the forums for this issue as well?
Posted 06/23/10 at 09:35pm
ZippyDSM: Yes I know I got 2 frikkin logins I forgot...who do I bug to get this one deleted?
Posted 06/23/10 at 09:34pm
ZippyDSM: just saying you need to tweak the spam filter by letting staff/editors/writers,ect whitelist people that are flaged as spam
Posted 06/23/10 at 09:30pm
JulieGray: <p>Alot of spam these days uses links to obscure and sometimes virus infested websites so that's why the filter blocks links. If you want to discuss please refer to the forum, thanks!</p> <br />
Posted 06/23/10 at 09:29pm
JulieGray: @ Zippy - yes I know that Zippy, I was explaining what the spam module does dude not pointing fingers... :/
Posted 06/23/10 at 09:27pm
ZippyDSMlee: Just havign a link in your sig dose not eman you are spam, trying to force advert something off topic is spam.
Posted 06/23/10 at 05:28pm
JulieGray: Ok so I looked at the spam module filters and if you add links or have links in your sig you 're spam lol
Posted 06/23/10 at 04:44pm
JulieGray: So yeah it def wasn't intentional to stop you guys from posting links or w/eva :P
Posted 06/23/10 at 04:41pm
JulieGray: Please read this thread on the spam thing http://forums.theeca.com/showthread.php?p=126678#post126678
Posted 06/23/10 at 11:58am
ZippyDSMlee: Why not que the post for modertion then add users by name so their posts are let threw without having to ok it manaully?
Posted 06/23/10 at 11:57am
ZippyDSMlee: Ya the spam filter just taged me as well 0-o
Login or register to post shouts